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More about Phantasy Star Universe Offline

I'm still playing the offline portion of Phantasy Star Universe game. In Phantasy Star Online, the offline mode was just a tutorial for the online game. Here, the attention paid to the story (which executes like a television show) makes it the main focus of the game.

The actual structure of the story mode game is well organized and relatively open-ended. At the beginning of each chapter you start at your Barracks on the Guardian Colony, a space station for the private security firm your character is employed by. At that point, you can visit various shops on the station or perform missions. Alternately you can travel to other planets (there's eventually three) where there's more shops and missions to perform.

The game play is somewhat improved and simultaneously somewhat limited from the original Phantasy Star Online. In PSO there were three kinds of attacks, in PSU there's only two. To an extent, this is streamlined as the three kinds of attacks in PSO (variations of attack speed and power) achieved less than the two in PSU (normal attack, powered attack) do. The powered attack in PSU uses up "photon" energy on weapons, and once that's used up you have to wait for the weapon to recharge enough energy to do more (a slow natural process) or find a Photon Cube that recharge the weapon (often found at save points).

The main thing that stops it from getting boring is just the quality artwork and animations involved. Oh, and there's a little bit of achievement-related excitement involved in getting your gear upgraded and levels increased. The Technics (the "powered attack" that use the photon energy) level up on their own through use, your character levels up from fighting, and your individual class level increases through accumulation of mission points.


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