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Bored of the Rings

Well, it's official: Lord of the Rings Online hasn't totally dominated my attention. Though I've played the release state game exclusively lately, today I only made time for City of Heroes. I found those three hours in Cryptic's City of Heroes more thrilling than during the last three days I spent playing Turbine's Lord of the Rings Online.
Thus, I'm back to playing City of Heroes primarily, gearing up for the upcoming double experience weekend. Psi-Caster has crested the big four-oh, with only ten levels left until 50.

I think it's the pacing that drove me back to City of Heroes the most. Traveling and combat are much quicker and more exciting. Honestly, I can't see how the two games can even compare, and maybe this is LOTRO's saving grace: the two games shouldn't be compared, they're just too different, they suit different approaches to playing MMORPGs. An abstract comparison I can draw is that, LOTRO is much more similar to the traditional EverQuest clone than City of Heroes. My trouble is that I may have outgrown that type of the game.

I haven't given up on Lord of the Rings Online entirely. I think I owe it to one experience I had in the game: A player using the game's keyboard interface to play a song. His stumbling pace as he picked out the radical guitar licks that translated to his lute brought a grin to the face. Maybe this game can offer some interesting experiences.

Yet, will interesting experiences like that oughtweigh the fact that LOTRO is based on a kind of gameplay I've already bored of? Is this a game that can be savored as a journey, much as I learned Final Fantasy XI (another EverQuest clone) could be? Perhaps so, and so I will continue my investigation with the remainder of my 10-day buddy key. Yet, I'm just probably wasting my time, and for me this game seems to be yet another near miss in a genre full of half-finished MMORPGs.


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