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Looks like the fans (myself included) were right in guessing that the SpikeTV announcement on Sunday was, indeed, a BioShock demo. What many of them didn't expect (myself included) would be that it was for the XBox 360 only.

Currently, I'm very... slowly... downloading it. It's a 6 hour project on a 3000 mb/sec cable modem. It might get longer as more and more people crowd the already flooded XBox360 digital distribution pipe.

The SpikeTV launch Trailer we were waiting for today.

If I have something profound to say about the situation it's only this:

BioShock is a game that PC gaming industry sorely needs. Something which indicates that, no, it's not all a bunch of artless imitations/clones. Yet, to see the demo released for the XBox360 first might indicate that it's too late. Those in the gaming industry, even those who came from a PC development background (Irrational Games - now known as 2K Boston/2K Australia) are putting the priority on developing for the console first.

Here I recently shelled out $300 for a Q6600 quad core processor. It was an investment in the future: not that many games support a quad core processor yet, and it's likely to last quite awhile because it's hard enough for a game these days to max out one modern processor, let alone four. Yet, to see this development, I think I might have wasted my money. PC gaming is much closer to dead than I realized before.


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