Skip to main content

More Evasion

Some days, it's clearer than others that the boredom being digitally staved off here is my own.

Today is a weekend of writing up a lovely research paper about Maggie, a Girl of the Streets with a bit of pontification about Stephen Crane, Naturalism, and discussion of the horse-drawn buggy that I hope will convince my instructor I'm able to acceptably grok a subject matter.

As for me, I'm such an existentialist that I'm not satisfied with the extent in which I can grok the man I see in the mirror, let alone a young writer of over a hundred years ago other than to say he seemed to care about writing to meaningfully convey feeling and emotion, only to pass away too young:

"In the desert I saw a creature // naked, bestial, who, squatting upon the ground // Held his heart in his hands, And ate of it. // I said, "Is it good, friend?" // "It is bitter -- bitter," he answered; // "But I like it Because it is bitter, And because it is my heart." -- Stephen Crane

My mind hates doing productive things, it runs wild and uncaged like a stallion on the open prairie, and frequently tramples me in my attempts to confine it. Mindfulness meditation is especially challenging for me, it would seem. Mind off its tether, procrastination results, and that's one reason why I write this here, on my gaming Blog: perhaps I can tire this bastard horse out enough that I can hook up the yoke. The other reason is because what I'm writing now is probably infinitely more exciting than what's been going on with gaming lately.

The PC Gaming industry likely isn't going to outright die any more than the common cold, but it is indeed slipping to smaller companies because (never mind the pirates) frankly certain big corporate entities have killed the goose that laid the golden egg in their treatment of their artists. Now, as in the last decade past, I sit about waiting for a awesome gem to slip through a morass of green tape (a money-grubber's equivalent of red tape). Usually, I encounter really-advanced-clone-mk-5bazillion and that's a bit like getting excited over the dentist finding a more technologically advanced way to give a root canal: Still painful, but in an improved sort of way that I can begrudgingly appreciate.

Personally, I'm currently waffling between City of Heroes and Cabal Online having found that, tragically, both spoil me in a way the other cannot satisfy. At the most basic level, Cabal Online still has challenging gameplay at the GUI level while City of Heroes has a much more dynamic and less repetitive feeling execution. I'd get into more details at this point, but frankly you'd have to be some kind of saint to have read this far.

Suffice to say, nothing important is going on gaming-wise for me right now, and even the upcoming prospects seem bleak. It seems the only way to find appreciation for PC gaming again is to write em myself, and I have to master reliably beating procrastination first. Maybe I'll relabel the Blog, instead.
Post a Comment

Popular posts from this blog

Resonant Induction Really Grinds My Gears... In A Good Way

From about 2pm yesterday until 8pm today, I've been dabbling with my latest custom mod mix for Minecraft 1.6.4, which is this time very much Universal Electricity focused.
Aside from the usual GUI enhancers and Somnia, the primary contenders in this mix were:
Calclavia Core - Of course: this is the base of the Universal Electricity system.Resonant Induction - This seems to be largely focused on increasingly more advanced methods of refining ores divided across 4 ages of technological progression.  It also includes some really cool things such as assembly lines.  I'll primarily be talking about just a few blocks out of this mod today.Atomic Science - A mod dedicated to generating more of those lovely universal electricity volts via the power of splitting the atom.  Build your own nuclear reactor!  Deal with nuclear meltdowns!  You maniac!ICBM - A mod dedicated to generating more destruction using those lovely universal electricity volts (and more than a little gunpowder), it cer…

Empyrion Vrs Space Engineers: A Different Kind Of Space Race

In my quest for more compelling virtual worlds, I have been watching Empyrion: Galactic Survival a lot this bizarro weekend, mostly via the Angry Joe Show twitch stream.  What I have concluded from my observations is Empyrion is following in Space Engineers' shadow, but it is nevertheless threatening the elder game due to a greater feature set (the modding scene notwithstanding).

Empyrion is made in Unity, whereas Space Engineers is built on a custom engine.  While this does put Empyrion at a disadvantage when it comes to conceptual flexibility, its developers nevertheless have a substantial advantage when it comes to adding features due to a savings of time spent that would have gone into developing their own engine.  Examples include:
Planets.  Empyrion already has planets and space to explore between them, whereas in Space Engineers planets are in the works but still awhile away (so you just have asteroid fields to scavenge).Enemies.  Space Engineers' survival mode boasts onl…

Ancient Warfare - What Is It Good For?

The Ancient Warfare mod for Minecraft threw me for a loop.  I was looking for "villagers" that would perform useful tasks while simultaneously resolving the glut of food with a need to eat, thereby turning Minecraft into a bit of 4X game you can play from the inside.  Millenaire wasn't quite there, partly because recent updates to Forge had broken its compatibility with Minecraft 1.7.10, and Minecolony's development is not quite fast enough to keep up with the state of mods in general (they probably need to make a core API).
In comes Ancient Warfare, which does indeed provide workers and soldiers who need to eat, you can even order around a little army of them to defeat your enemies.  It has working waterwheels and windmills, something I thought was awesome in Resonant Induction.  It has a warehouse with a built-in sorting system, as well as courier NPCs that can move things from building to building, and crafting NPCs that can create things for you automatically - w…