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The Futile Beating Of Dead Things

Well, today's gaming endeavors were a waste. I was bored of my Monk in Neverwinter Nights 2, and so decided to try the City of Heroes solution: roll an alt. One thing lead to another and before I knew it I had pretty much spent the whole day rolling alts. Wizards, Clerics, Bards, even a Rogue/Wizard I was grooming for being an Arcane Trickster.

I'm honestly not sure how those hours disappeared: was it from leafing through the Neverwinter Nights 2 manuals (both the original and Mask of the Betrayer) trying to figure out how to wrestle the missing fun from this D20-inspired monstrosity? If so, I'm sorry to say that my quest has failed. I think the only reason I tried so hard is because I might have liked to have finished the Neverwinter Nights 2 original campaign, if only just to say I did.

Too bad, it seems enjoying NWN2 just isn't possible for me anymore. Even minor inventory clutter pushes my nerves past the breaking point. My problems with NWN2 may have stemmed from protracted playing of the original Neverwinter Nights: bored of the original, then you're bored of the uninspired sequel. It's possible the sequel was a worse game: prettier and with more D20 mechanics coded, but slow and glitchy. Obsidian Entertainment's priorities were in the wrong place, as Neverwinter Nights was always about providing a good platform for a D20 experience, not flashy graphics.

Maybe tomorrow I'll fire up Elder Scrolls IV: Oblivion... but I honestly expect that such a thing would lead to a repeat performance of my NWN2 experiences. Perhaps the ability to be able to dig up and enjoy a game again is unique to MMORPGs or other games that actually change over time? That would certainly make sense. Well, I've no real need to keep playing the same thing over and over again, as I've both a GameTap and GameFly account.


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